A way of working

Every material is a canvas.

The hand doesn't change — only what it's holding does.

Creativity isn't tied to a medium. It's a way of noticing, composing, and discovering that moves through whatever material is in front of you — a pencil, a camera, a screen, a prompt. Paint, code, and AI aren't different skills; they're different surfaces for the same instinct.

The work isn't about mastering a category. It's about following curiosity wherever it leads, and trusting that the eye that composes a photograph is the same eye that structures an interface. Mistakes aren't failures — they're the material talking back, and the good ones become the piece. Nothing is finished with a plan; it's discovered by making.

Art isn't what you produce. It's how you see.The medium is just what's out.

A little about me

More than just a technical person.

Akshay Jayan

Akshay Jayan

I'm a frontend engineer, but I've never really thought of myself as only a technical person.

I've always had a creative side. I like visual things, exploring ideas, experimenting with different styles, and making things simply because I want to see what they could become.

That's probably why I enjoy product work so much. There's a creative part to figuring out what something should look and feel like, and a technical part to making that idea actually work.

I enjoy being somewhere in the middle — sketching an idea, moving things around in Figma, writing some code, changing my mind, trying it again, and eventually seeing it become something real.

At the end of the day, I just like making things.

The creative side

I think like a builder, but I also think like an artist.

I'm interested in more than whether something is technically correct. I think about composition, balance, colour, typography, movement and the feeling something creates when you use it.

Sometimes that leads to a polished product interface. Sometimes it leads to a completely unnecessary experiment. Both are fun.

I think that creative curiosity is one of the things that makes me better at engineering too. It makes me want to question the obvious solution and look for something a little more thoughtful.

What matters to me

A few things I've learned along the way.

01

I'm drawn to making things

I've always enjoyed creating — whether that's an interface, a visual idea, a small experiment, or something completely unrelated to code. The process of turning something in my head into something I can see is what I enjoy most.

02

I care about how things feel

I don't just want something to work. I like thinking about the details that make it feel right — the composition, the typography, the interaction, the little moments you might not consciously notice.

03

Curiosity keeps me moving

I'm usually interested in learning something I don't know yet. New tools, new technology, visual ideas, AI, or simply taking something apart to understand how it was made.

Tools & craft

Things I work with.

01

Design Systems & Figma ↔ Code

Connecting Figma variables, tokens, and component libraries directly to production React & TypeScript codebases.

Design TokensFigma VariablesStorybookTailwind CSSComponent LibrariesWCAG
02

Frontend Engineering

Building scalable, maintainable interfaces with modern React architecture, Next.js, and production-ready TypeScript.

ReactTypeScriptNext.jsRedux ToolkitREST APIsElectron
03

Product Development & Mobile

Shipping end-to-end full-stack web and mobile apps from initial prototype to production.

React NativeExpoSupabaseFull-Stack FrontendREST APIs
04

Design & UX Strategy

Bridging design intent and implementation through UX auditing, wireframing, and interaction design.

FigmaUX AuditingInformation ArchitecturePrototypingUser Flows
05

Motion & Craft

Creating subtle, physics-based interactions and responsive web experiences with intent.

Framer MotionFramerGSAPThree.js
06

AI-Augmented Workflows

Using AI tooling (Claude, Cursor, LLMs) to compress development cycles while keeping quality high.

ClaudeCursorAI UI IntegrationPrompt EngineeringGit
The journey

Where I've worked.

January 2026 - July 2026ThinkPalm Technologies Pvt Ltd
Kochi

Senior Software Engineer

Scaling shared frontend systems and design tokens for production applications across multiple modules and teams.

  • Designed and scaled a Storybook-driven shared component library with 40+ reusable components to improve UI consistency.
  • Built React and TypeScript components for production applications, supporting scalable feature delivery across multiple modules.
  • Contributed to micro-frontend architecture with shared UI components, design tokens, and frontend standards used across applications.
  • Defined layout, spacing, responsiveness, and accessibility standards for polished production interfaces.
  • Leveraged Claude, Cursor, and AI-assisted workflows to accelerate design iteration, debugging, and frontend decision-making.
ReactTypeScriptStorybookMicro FrontendsDesign TokensWCAG
September 2022 - December 2025ThinkPalm Technologies Pvt Ltd
Kochi

Software Engineer

Built web and desktop application interfaces with a focus on reusable architecture and complete interaction flows.

  • Built frontend architecture for Electron-based desktop applications, improving UI responsiveness, offline use, and maintainability.
  • Translated Figma designs into scalable, WCAG-compliant, responsive frontend systems.
  • Implemented reusable UI components and patterns to reduce duplication and improve maintainability.
  • Designed user experiences around complete interaction flows, not just individual UI components.
ElectronReactFigmaResponsive UIState Management
These days

Still making, still exploring.

Lately, I've been exploring the space between product design, frontend engineering, AI and creative work.

I'm interested in what happens when you give yourself room to experiment instead of immediately worrying about whether an idea is practical.

Some of those experiments turn into products. Some turn into portfolio pieces. Some go nowhere. I'm okay with that.

Say hello

Have something worth making?

I'm open to interesting freelance and independent projects where I can be involved in both the creative and technical side of the work.

If you're building something interesting, have an idea, or simply want to talk about making something, feel free to reach out.

Start a conversation