Mr Ponjikkara
A self-initiated product UI/UX exploration focused on making everyday fitness planning and progress feel clear, motivating, and easy to navigate.
- Role
- Product Designer — Self-initiated
- Period
- 2025
- Status
- In progress
Overview
A self-initiated product design exploration for a modern fitness application. The project focuses on the user experience and interface rather than a production implementation.
The problem
Fitness products can quickly become overwhelming when workouts, progress, plans, and daily actions compete for attention. The exploration focused on creating a clearer hierarchy and a more approachable experience.
Design process
Started from the user journey and information hierarchy before moving into wireframes and high-fidelity interface design.
Architecture
This project is currently a UI/UX design exploration created in Figma and has not been taken through production implementation.
Engineering decisions
Trade-offs
No significant trade-offs called out for this project.
Challenges
Outcome
A high-fidelity product interface exploration demonstrating product thinking, interaction design, visual hierarchy, and interface craft.
Technology
Images


Motion
Motion wasn't a deliberate focus for this project.
Lessons learned
- Good product UI starts with understanding the user journey.
- Information hierarchy is often more important than adding more functionality.
- A consistent visual system makes complex product experiences easier to understand.